About Tom
Software Engineer with over 10 years of experience checking in! Currently serving as Backend Technical Lead (Staff level) at mod.io — the cross-platform modding solution used by studios and players worldwide.
Leading a team of developers across codebases ranging from monolithic to microservice-based. Designed and delivered major greenfield projects, including a multisided marketplace for purchasing and selling user-generated content. Built new core features and functionality to handle large-scale traffic.
Defined and rolled out a new software development lifecycle process, mentored and upskilled developers, and migrated key cloud infrastructure with the cloud team to produce major cost savings.
Got a drive to keep learning and love finding new ways to solve problems. Never shy away from new tools and technologies. Strong ability to initiate, plan, and see a goal through to completion. Can comfortably adapt to any tech stack with ease. Completed a Bachelor's Degree in Information Technology in 2016.